![]() ![]() Audio logs are the only exception but the tapes flesh out the story behind Di Ravello’s rise to power and the early years of Rico’s life.Īnd that’s pretty much Just Cause 3 in a nutshell. Rounding up each confers a variety of perks, from new equipment to cost-free fast travel. The game still features five sets of collectibles – ancient tombs, audio logs, daredevil jumps, rebel shrines and vintage parts – but the numbers are a bit more manageable. Thankfully, things are a bit different in Just Cause 3. Previous iterations featured hundreds of parts, many of which were incorporated into the liberation process. Both flares and beacons can be refilled at certain places, like bases and convenience stores, throughout Medici.ĭiving out of a helicopter, at break-neck speeds, is exactly as fun as it should be in Just Cause 3 Photo: Photo: International Digital TimesĬollectibles also play a more manageable role than we’ve previously seen from the franchise thanks to some restraint on the part of the devs. Just Cause 3 also features a slightly more robust fast travel system than its predecessor, but fast travel still isn’t available in combat and can only be used if/when players have flares in their inventory. Rebel Drops offer a new resupply system that calls for beacons (instead of cash) when Rico finds himself in needs of more supplies. Second, leaderboards for each challenge give Just Cause 3 players an extra incentive to improve their performance on each course. First, challenges unlock improved equipment (called Gear Mods) for Rico to use in his fight against Di Ravello. There are wingsuit courses, shooting galleries, explosive-rigged vehicles that can’t dip below certain speeds and all manner of other adrenaline-inducing activities. Failure to kill them before the call goes through will increase the Heat on Rico.Īlong the way, players will also unlock a variety of optional challenges, each focused on a specific aspect of the Just Cause gameplay experience. ![]() A Heat meter keeps track of the government’s current attempts to quell Rodriguez actions and soldiers will occasionally attempt to call in reinforcements. While travel is mostly uninhibited, provided you don’t attempt to enter government-only facilities, military forces will scramble when Rico destroys Chaos objects – the game’s designation for fuel tanks, billboards and other symbols of Di Ravello’s government – or firing his weapon near/at government forces. ![]() Police stations let players replenish ammo and random encounters unlock additional resupply points and churches where Rico can lose his Heat, Just Cause’s take on the Wanted meter.īut those loyal to Medici’s totalitarian leader aren’t going to sit idly by while you destroy symbols of the beloved leader. Rico will also liberate airfields and docks, gaining access to boats, helicopters and planes. Once they’ve been chopped the vehicles can be delivered anywhere on the map. Many are home to a garage/chop-shop where Rico can dismantle stolen vehicles. In addition to helping advance the narrative, liberated settlements offer a variety of benefits to the player. Some explosions are so massive, they'll fill most (if not all) of your screen Photo: Photo: International Digital Times Most importantly, the backbone of the Just Cause gameplay experience is still liberating cities and towns from the control of a madman. It’s pretty much exactly what we’ve come to expect: Rico bathes the country in the fires of freedom (and exploding fuel tanks) by destroying anything with the distinct red paint that identifies destructible elements of the environment. Using a combination of air, land and sea vehicles, plus a wingsuit and parachute, players lead Rodriguez from one settlement to the next. There’s a 25-mission campaign, which sees Rico looking to topple the government of Sebastiano Di Ravello who has assumed control of Rodriguez’s childhood home. The game still focuses on the adventures of Rico Rodriguez a CIA spy who was born in Mexico, later moving to the fictitious country of Medici with his mother, before being recruited into the agency as a young man. And, let’s be honest, who wants to visit sync points or track down audio logs when they could be launching a convertible hundreds of meters through the air or riding a flaming gas canister off into the sunset? It’s one of the largest environments on the market and packed with collectibles, but Just Cause maintains its appeal by providing the tools to perform stunts that rival Hollywood’s best performers. The Just Cause franchise inhabits an interesting corner of the video game scene. ![]()
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